Tuesday, July 20, 2010

Loren Bivens-Introduction to screenplay Part I!

Loren Bivens, our production teacher at Art Institute Inland Empire, who is also a screenwriter, who holds a MFA from one of the most prestigious writing schools in the world talks about screenwriting and the 3 act structure.

Loren Bivens Intro to Screenplays Part I-Art Institute Inland Empire from santosh oommen on Vimeo.

Saturday, June 12, 2010

Two new videos up!

Hey folks,

I've put two videos up for your viewing pleasure.

Sunil Thankamushy-former animation lead at EA on Medal of Honor, Founder and animation director of Spark unlimited., who teaches here on Fridays!

Sunil Thankamushy-Animation director from Spark Unlimited from santosh oommen on Vimeo.




Chris Ayers-character designer on tv and filim does a demo on animal drawing

Chris Ayers-Character Designer at the Art Institute Inland Empire from santosh oommen on Vimeo.

Tuesday, April 27, 2010

Donivan Howard -Concept Artist on Disney Animated Films comes to the Inland Empire


Donivan Howard ,concept artist and visual development artist who has worked for Disney, Rhythm and Hues, and Microsoft games doing concept art will come talk to us about his process, and what it takes to be a concept designer and visual development artist today.

Hope you can make it! R141 12pm on Friday!!

Monday, March 8, 2010

Great site with great animation art tips

Here's a great site called the THE ART CENTER, with tons of great tips.

http://www.theartcenter.blogspot.com/

Its coming MARCH 27TH GOD OF WAR III PANEL!!!


Its coming.

Cecil Kim, Ruben Morales, The cinematic animation lead, and others!

Thursday, February 18, 2010

Christian Gossett Red Star Creator in the Inland Empire


Christian Gossett will be speaking at the Art Institute Inland Empire Feb 25 at 12pm!


Internationally published as an artist and writer at the age of nineteen, Christian Gossett was one of the first designers hired by Lucasfilm Licensing to retro-design the Star Wars galaxy in 1993. Gossett was only 23 years old when his radical concept drawing of a ‘double-bladed lightsaber’ was presented to George Lucas. George’s approval memo hangs in a frame on the wall of Gossett’s studio. Seven years later, this design would be made famous as Darth Maul’s signature weapon in The Phantom Menace.
Bringing this same unique talent to bear when designing characters and weapons for the film and videogame industry, Gossett’s work has earned him a position on the Academy Award-winning design Weta Workshop team of New Zealand, for Peter Jackson’s King Kong remake.
His videogame career began at Activision on the PSX and continues today across all entertainment software platforms. Gossett’s ongoing project, The Red Star, having successfully launched as a PS2 / PS3 game, is now in development as a feature film at Universal Pictures. The Red Star has sold over a million units worldwide, was voted among the “Top 100 graphic novels of all time” by Wizard magazine, and is one of the most critically-acclaimed independent comics’ series of the decade.